Gaming Peripherals Spending to Grow to $25B by 2030

Despite some economic challenges, spending on gaming peripherals and accessories will continue to grow for the next five years, according to a new Omida report. The research firm forecast that spending will grow to $20 billion in 2025, then up to $25 billion by 2030.
Spending on gaming monitors will drive nearly half (49%) of the growth this year and more than half of global spending by the end of the decade, according to the Omida report.
There will also be sharp increases in the other categories: gamepads by Sony, Microsoft, Nintendo, and other brands; gaming headsets; keyboards; mice; and other accessories such as steering wheels or the Switch 2 camera.
The Omida report noted that though gaming spending has slowed recently, peripheral spending continues to show strength. Global consumer spending on console, PC, cloud, and mobile games combined was $172.8 billion in 2024, just 1.8% up overall on the 2020 figure. By contrast, revenue from game peripherals and accessories stood at $18.7 billion in 2024, a 44.3% rise over the same period.
“One of the challenges in gaming has been the fact that game pricing hasn’t risen in line with inflation,” Dom Tait, research director of Omdia’s games team, said in a prepared statement about the gaming report.
“The difficulty in hitting new price points has affected developers’ bottom lines and contributed to the troubled state that gaming currently finds itself in. However, by contrast, makers of game peripherals and accessories have seen no such pushback as they put ever higher price points on their premium products. They have won the argument that the best gaming experiences require investment to achieve.”